

When using the "Admiral's Hat" and logistics artifacts together, you can increase the supply of land turn points. If your hero has the "Admiral's Hat" artifact, then when boarding and disembarking from a boat, movement points are recalculated. To do this, you need to kill non-upset stacks and then escape. If in the army of neutrals there is one stack of upgraded ones, you can avoid a fight with them. If, after visiting, enter the battle and then go to the Sirens, then you can re-gain experience. Multiple visits to the Sirens by one heroĪfter visiting the Sirens, the hero loses 30% of his troops in exchange for experience (1 HP = 1 unit of experience).

When selling artifacts, if you sell an expensive artifact, and then move other artifacts in your backpack, then the cost of selling them will be equal to the cost of an expensive artifact. In theory, magic should not work in such garrisons at all, but if the hero has artifacts like the "Armor of the Damned", then the magic cast by such artifacts will work. It is possible to use a number of spells in anti-magic garrisons. In the first versions of the game, it was possible to use magic twice per turn.
